OFFBEAT!

Director | Godot | Sept. 2025 - Present | Team size: 22

In a world where spells are cast with music, a burnt out wizard’s apprentice rebels against their mentor’s training, even if that breaks reality as they know it.


OFFBEAT! is a rhythm game where you jump over attacks and counterattack to the beat! You play as The Apprentice, a wizard's magician who is training for their biggest duel yet.

Initially developed in 3 months for the SJSU Game Dev Club’s semester gamejam, I directed, produced, and created art assets for the game. We are currently working on finishing the Arena, implementing narrative, and refining the combat mechanics. You can play the semester 1 demo on Itch.io!

Scene layout in Godot 4.6. I imported all assets, assigned materials, and added lighting!
Animation tree setup for player character!
Apprentice model: body by Diep Luu, clothes by me!
First rough concepts of the Arena.